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PostPosted: Sun Aug 26, 2007 9:27 pm 
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These are among the legends of Old Genocise, in particular those pertaining to Kyr'djrak (pronounced kur-drock), the capital city of Genocise during its rise and height of wealth and power, when the kingdom was burgeoning with wealth from trade between Genocise and its neighbors to the West, South, and North. Much of the history of the great city was lost during the Genocian wars, particularly since many of its greater battles focused on Mortuor, rather than the capital city whose approach the fortress guarded. Nevertheless, for one who knows where to look and is intent on finding them, these and many other tales of fallen glory await . . .

Morian'dur's Harbor

". . . manye who wille arrive in thee city of Kyr-Dar-rock shalle wish to see thee wealth and glories of this fine oceanick city. Its wealth was not so great in years past, and would not be so now, if not for the wille of ye Kyng, Morian'dur Aldeshoran, of Jenocise. Hee is the one whose glorie shall be remembered, along with the wealth of Kyr-Dar-Rock, for t'were hee who commanded thee dygging of the harbour heere . . ."

". . . magick dygging golams, much akin too those in thee sewer viaducts, made by thee High Artificer of thee Illuminated Ones, Magistres in thee service of ye Kyng. From thee bedrocks of Kyr-Dar-Rock it's self came thee stone dug free, Whych was then shaped to build thee towers flanking ye harbour. They did dyg the harbour narrow and deepe, of size enough for thee trading shyppes to enter, one or two at once. Even with thee harbor dug, did ye Kyng still face adversitee, for thee shyppes of ye trader-isles did not fit. Ye islands' Kyngs, though, did see thee benefits of trade with Jenocise, and many decreed, and thus were built thee wide-hulled, shallow-drafted shyppes of thee Sinestrathi . . ."

". . . in thee dayes of ruin'd Jenocise, thee harbour of Kyr-Dar-Rock did holde ye city alive nine deckades, bringing traders of Fin-Aerd, of Sinestrath, so far to thee North and West as Goldhome, unto the siege of Beld'uor by thee tyrant warlord Erindur. In all thee years t'were used, and even beyond, thee harbour bore thee name of its designer, Morian'dur, Kyng of Jenocise."

Brethren Kings

The tale of the "Brethren Kings", Erindur and Beldureb, is often thought to have taken place in some mythic progenitor of Chail-Anden or even Zenegral, but in truth the story hails from the last throes of the old Kingdom of Genocise, when the cursed land was beyond saving. The two were the grandsons of King Rumly the Great by two different mothers, and thus second cousins (although in most versions of the myth they are portrayed as brothers). Each held sway over a portion of the cursed land, and claim the rule of the land with some degree of legitimacy: Beldureb, son of Rumly's heir by his first wife, was the elder of the two, and had the popular support of much of the population of Kyr'djrak. Erindur could claim the blood of Rumly only through a mistress, but it was he who held court in Mortuor, the Fortress of Kings, wherein had lived all true kings of the land since its founding, while Beldureb hid in cowardice in the Inner City of the capital. Thus for ten years, roughly, Genocise had two warring kings. Their obsessive battles with one another, it is believed, pulled soldiers from the borders of the tottering kingdom, allowing armies from Finerd and Sinestrath, as well as beasts in untold numbers, to ravage the outer Kingdom.

In large part thanks to Erindur, Mortuor became the focus for the conflict in Genocise from that point on. His covert squads kidnapped youths and forced them into training on the castle's grounds, often enlisting the aid of invading orcs and goblins to pad his armies. As word of this buildup reached Beldureb in Kyr'djrak, he commandeered merchant cargoes, ships, and even crews to reinforce his hold on the city and to finance the building of Beld'uor, a hastily-constructed fortress just outside the capital whose focus was to protect the city from Mortuor itself, rather than any other enemies. Anger at this misuse of their citizens may have led Genocise's neighbor kingdoms to invade, to take their "pound of flesh", as it were, from Genocise itself if not its kings.

Beldureb moved the vast majority of his own trained forces into Beld'uor to hold off the advance of Erindur's army, but the walls of the hastily-constructed fortress proved no match for siege engines brought in by the ingenious orcs from the mountains. Without any forces to counter the rampant advance of orcs, worg riders, and Erindur's loyalists with him at their head, Beldureb ordered every able-bodied citizen to defend, under pain of death, and locked himself in Kyr'djrak's Inner City with his personal guard. The untrained citizens were the true losers of the battle, routed easily by Erindur's forces and forced to flee into the central districts, where death rained down on them from the Inner City's walls, in the form of arrows and flaming catapult shot, as well as the spells of the Illuminati, who had remained loyal to Beldureb.

Weeks later, when the siege of Kyr'djrak's Inner City was finally broken, the whole of the city lay in ruin. By then Erindur's monstrous allies had committed their infamous "pride-biter" betrayal, however, and the survivor of the Brethren Kings was forced to turn back to Mortuor rather than remain in the city. Beldureb was the last of the royal line to claim it, and it was largely ignored by the warring armies, both valiant and cursed, as they squabbled over the riches of the sundered land, and to conquer Mortuor itself.

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PostPosted: Fri Jun 13, 2008 7:48 pm 
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More Reading about Areas of Caenyr


Ancient Elven City of Elor'iniora
The Bitter Pole – The World’s Crown
The Bitter Sea
A Bull’s Tale
The Deep Sea
Dragon Settlements
Dungart
The Eldarii and the Lands of Atat’Andor
Empire of Tyran
Fort Avium
The Frozen North
Founding of the Khazad Chail Stronghold
Genocise
Goldhaven
Gwaen and the Tendril Forests
A History of the Chail Mountains and the Kalanon Stronghold
A History of Talanon and the Rheav Islands
Home – the Halfling Homeland
Isle of Mists
Isaac’s Lament
The Isle of Tears
Immortal Lizard
Kingdom of Finerd
The Lands of Baalyr
The Lands and Empires of the Far East
Lith’nórë – Ash’s Kingdom
Legends of Fallen Kyr’djrak
Menthor’s Temple
Mount Shyel
Myths of Genocise
Necropolises
North Etaric Forest - A Dark Return
Of Emerald Wood vale, Eliath Alesse and the Elven Houses
Orbben Dumoas – the Forgotten City
The Planes of Caenyr
Port Talboria
Priminsulae and the City-State of Cythia
The Royal Courts of Chail
The Ruins and the Lost Temple City of Baetor
Syrenae -The Underwater City
Thrand’s Silver Mine
Tol’eska Elven City-State of Zenegral
Tome of Fallen Mount
Trencholme and its Citizens
Valasia
Valasia –The Rise of the Sultanate
Vhestij
Vorlgard
Wars of the Razorbane Highlands
The Whispering Lake
White Caps
Woodhome

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